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How to use gestures in Rust | New emotes tutorial


Greetings survivors and friends, Shadowfrax
here with a little addendum to my latest update vid, because would you believe it.. After
I uploaded the video and spoke in it about gestures being a possibility some time soon,
in a shock move, Facepunch went and actually added them to the patch that went out yesterday.. However it seems that because this was quite
a stealthy addition, a lot of players may still not know about them, so I wanted to
show you which gestures we’ve been given and how to use them yourself.. So Helk has given us 7 to begin with, and
they are, wave, victory, shrug, thumbsup, chicken, hurry and whoa.. Now there are two ways you can trigger these
at the moment.. First of all you can just type “gesture” followed by the name of
the emote you want into the f1 console.. which obviously isn’t very practical when someone
else is trying to gesture at you using bullets instead.. Or the other way is to bind each one to a
key.. and you can do this by typing bind then the key you want to use followed by the command
you want to trigger in quote marks.. So for instance bind 7 “gesture wave” in quote
marks then press enter.. You’ll see now that pressing 7 will trigger
it, boom.. Of course you have to bind each gesture to
a separate key at the moment, however we will eventually be getting a radial menu so you’ll
only have to remember one.. Also please note that right now you can’t
see yourself doing these gestures in first person, so unless you’re an admin you’ll just
have to look at your shadow to confirm you’ve got them working. Anyway, that’s it, go forth and gesture at
people, leave a thumbs up and subscribe to the channel if you found this useful.. I’ll
put all the info down below for you too.. Come and join me on Twitch, Twitter, Facebook,
Discord and my Steeam group and I shall catch you all soon but in the meantime, keep calm
and stay Rusty. Cheerio.

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